Reconnect on rejoin room

This commit is contained in:
RobinLinus 2018-09-21 20:59:34 +02:00
parent 83ff45da15
commit 3601ace829

View file

@ -4,6 +4,8 @@ class ServerConnection {
this._connect();
Events.on('beforeunload', e => this._disconnect(), false);
Events.on('pagehide', e => this._disconnect(), false);
document.addEventListener('visibilitychange', e => this._onVisibilityChange());
}
_connect() {
@ -71,6 +73,11 @@ class ServerConnection {
clearTimeout(this._reconnectTimer);
this._reconnectTimer = setTimeout(_ => this._connect(), 5000);
}
_onVisibilityChange() {
if (document.hidden) return;
this._connect();
}
}
class Peer {
@ -296,8 +303,13 @@ class RTCPeer extends Peer {
_onConnectionStateChange(e) {
console.log('RTC: state changed:', this._peer.connectionState);
switch (this._peer.connectionState) {
case 'disconnected': this._onChannelClosed();
break;
case 'disconnected':
this._onChannelClosed();
break;
case 'failed':
this._peer = null;
this._onChannelClosed();
break;
}
}
@ -312,7 +324,7 @@ class RTCPeer extends Peer {
refresh() {
// check if channel open. otherwise create one
if (this._peer && this._channel && this._channel.readyState !== 'open') return;
this._createChannel(this._peerId, this._isCaller);
this._start(this._peerId, this._isCaller);
}
}